Designers & Development
From a 15-year passion project to a Dire Wolf release.
The team
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Mike Mihealsick
Co-designer — 15-year passion project to bring the Wheel of Time to the table.
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Ryan Schoon
Co-designer — partnered on the design from 2018.
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Andy Clautice
Dire Wolf Digital design lead.
How it came to be
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A 15-year passion project
Mike Mihealsick begins designing a Wheel of Time board game.
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2018 — collaboration
Ryan Schoon joins the design.
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Dire Wolf signs on
Dire Wolf Digital takes on development and publishing.
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2026 — Kickstarter
The campaign launches in May 2026.
A fifteen-year chase
For over fifteen years, Mike Mihealsick chased the same dream: a board game that could carry the weight of Robert Jordan's saga and its 2,700-plus named characters. Since 2018 he and collaborator Ryan Schoon had been refining the concept together, looking for the design that could turn the Light-versus-Shadow conflict into a real two-player duel.
When Dire Wolf Digital signed the game, they brought in Andy Clautice to lead additional design and development — pairing the founders' long familiarity with the source material with a studio known for tightly-tuned competitive games. Reviewers have repeatedly noted the result feels most reminiscent of War of the Ring: an asymmetric struggle where each side plays by its own rules toward its own kind of victory.