The Westlands map

The Westlands

The nations of Randland — the contested map of the game.

The Westlands
The Westlands map
  • The Borderlands (north) — Shienar named as a representative Borderlands nation
  • Tarabon (west coast) — Tanchico (Taraboner capital) is referenced as one of the heroes' early targets in the Telling Your Tale diary
  • Illian (southwest) — Illian is a Shadow stronghold city/space; claiming it lets the Light seize the Crown of Swords
  • Andor (central) — Caemlyn is the key Andoran city space, depicted under Rahvin's corruption in the Area Control diary
  • Tar Valon region (central-north) — Tar Valon is a named city space directly linked to mission scoring; Far Madding is a nearby smaller landmark used by missions
  • Tear (south) — The Stone of Tear is a Light starting point
  • Two Rivers & Aiel Waste (east/frontier) — Two Rivers / Emond's Field is a Light starting location; the Aiel Waste is named as an early mission target

Key regions

Region Description Cities & landmarks
The Borderlands (north)The hardened northern marches that guard against the Blight, exemplified in the diary by 'the hardened hills of Shienar'. One of the canonical Westlands nations the map breaks into controllable spaces.Shienar named as a representative Borderlands nation. Stedding Shangtai is among the smaller landmark spaces tied to specific missions.
Tarabon (west coast)A coastal nation on the Aryth Ocean, called out in the diary as 'coastal Tarabon on the Aryth Ocean'. A building block of 'Randland' that the Light must rally and the Shadow wants to dominate.Tanchico (Taraboner capital) is referenced as one of the heroes' early targets in the Telling Your Tale diary.
Illian (southwest)A southern nation ruled at game start by the Forsaken Sammael, who holds the Crown of Swords there until the Light gathers enough strength to root him out.Illian is a Shadow stronghold city/space; claiming it lets the Light seize the Crown of Swords.
Andor (central)The central heartland nation, represented on the map by its capital Caemlyn, where the Forsaken Rahvin is shown holding sway.Caemlyn is the key Andoran city space, depicted under Rahvin's corruption in the Area Control diary.
Tar Valon region (central-north)The seat of the Aes Sedai and the White Tower; holding the Tar Valon map space gives a leg up on any mission tied to events there.Tar Valon is a named city space directly linked to mission scoring; Far Madding is a nearby smaller landmark used by missions.
Tear (south)A southern nation whose capital holds the Stone of Tear, a Light starting position; the game's story begins just after the Stone of Tear has fallen.The Stone of Tear is a Light starting point. Shadar Logoth is among the smaller mission-linked landmark spaces in this part of the map.
Two Rivers & Aiel Waste (east/frontier)The eastern frontier where the heroes begin: the Two Rivers (Emond's Field) is a Light starting point, with the Aiel Waste as a key early objective after the story's opening.Two Rivers / Emond's Field is a Light starting location; the Aiel Waste is named as an early mission target.